She is one of the series' best check this out and most popular characters alongside its visit web page protagonistand has been introduced in the original in 1993.
Nakoruru is a good-hearted, young who loves nature and fights evil with the help of her hawk sidekick Mamahaha.
She has a younger sister named and an aggressive, and bloodthirsty darker side alter-ego known as Rera.
As one of SNK's popular mascot characters, Nakoruru has also appeared in many other games and other media.
She is also playable in various mobile spin-off titles, such as endless runner Samurai Shodown Slash, action game Samurai: Rougetsuki Densetsu, and rising simulation Maid by Iroha.
Inthe spirit of Nakoruru is an unplayable story mode character, but its mini game is centered around her.
She also featured as a non-player character mentor to the protagonist in the spin-off game, Nakoruru: Ano Hito kara no Okurimono, a 2001 visual novel adventure game which takes place between the タイムスロットネットワークソリューションsdn bhd two games in the series.
In the series, Nakoruru is a gentle and shy teenage girl serving as a priestess of theborn on island in 1771.
Eventually, she merges her soul with and becomes "the holy spirit who wanders through time" in a form that resembles a.
Unable to assume her original form, she asks the player to awaken her younger sibling, the Maiden of Light, who has been sealed by Oboro.
Her powers include communicating with nature, fueling her blade with energy, ability to reflect a projectile back to its sender using her cloak, and healing wounds with the power of nature.
American ninja is in love with her.
The endings for Samurai Shodown VI revealed that Nakoruru and an alter-ego of Galford traveled the world together, likely as a romantic couple.
Nakoruru has made her canonical playable debut inas the leader of the "Another World Team", playing a vital role in that new arc.
In it, Nakoruru senses recent timeline changes caused by at the end of as a new terrible evil known as Verse is coming through a rift in time and space.
To prevent that, Nakoruru travels to the present and teamed up with Dragon Gal's Mui Mui and Sky Love's Love Heart to enter the tournament and defeat Verse.
Together with Team Japan and Team Official Invitation, Nakoruru and her team manage to beat Verse, and afterwards they have fun visiting Hokkaido and China.
Nakoruru returns as a playable character in The King of Fighters All-Star, in which she and four characters from Samurai Shodown Haohmaru and and and awaken in the modern world and must team up with in a fight to seal away the KOF series' antagonist.
She is also playable in various SNK games such as Neo Geo Tennis Coliseum, Quiz King タイムスロットネットワークソリューションsdn bhd Fighters, and The Rhythm of Fighters.
Nakoruru has also made collaboration event appearances in many portable and mobile games, including Dai Shingeki RPG!
In Blade Smash she was redesigned as a ninja, while in she was made optionally male as well female.
Nakoruru is furthermore a non-player character in the dating sims : Oedo Love Scroll and Kaze Maiu Miyako de Tsukamaete!
She appears in cards in SNK Dream Battle and.
She is also featured in several of the series' drama CDs and is a member in SNK's character image band, Band of Fighters, starring in her own character image CD.
Nakoruru further shows up in slot machine systems, including prominently in "Samurai Spirits" and especially "Samurai Spirits Oni Nakoruru ".
She has dozens of figurines made in her image, and even a life-size スクラブルフラッシュゲームをプレイする方法, also being featured in various other merchandise such as T-shirts, and in an American collectible card game.
Keeping in key with her nature-loving persona, Nakoruru was used as a タイムスロットネットワークソリューションsdn bhd for SNK's environmental awareness campaigns conducted together with city administrations in and in 1994.
In 2007, SNK Playmore also created a social action program for children using 月曜日のフリーマネー and the star as their mascots.
An image of praying Nakoruru was used to support the relief fund-raising.
Before the Samurai Spirit project began, one of Nakoruru's creators had thought that "one day Ainu women should have a first-class appearance" in a video game as he thought they have had received too little attention and representation in modern media.
Her costume design was based on Ainu clothing in two main versions depending on the length of her skirt and she was supposed to mix a concept of a "petite girl with a lovely appearance and personality" with an "innovative" character performance of commanding a hawk companion in battle.
Although Nakoruru was not directly modeled after any particular existing character, Hilda from and Kamui from helped her conception process.
The girl that appears during Nakoruru's entrances in Capcom vs.
SNK is one of her childhood friends introduced in Nakoruru: Ano Hito kara no Okurimono, Manari.
Nakoruru was notably the first fighting game character brought back to life following her demise and one of the first who used a sidekick character in gameplay.
Both forms of Nakoruru appearing as separate characters in the 1999 anime film Samurai Spirits 2: Asura Zanmaden Nakoruru is a rather petite girl that is 153 cm tall.
An alternate, version of her with tanned skin and different colors of hair and eyes is the Bust Nakoruru Rasetsu Nakoruru or EX Nakoruru, a recurring "" type character that eventually evolved into Rera.
In the 1999 anime film Samurai Spirits 2: Asura Zanmaden, Rera tries to support her host in giving up fighting for a while, but eventually she understands Nakoruru in what has to be done to help Shiki.
Nakoruru leaves to help Shiki, but not before Rera warns her that if she doesn't succeed, she will kill her host.
Rera later appears at the end of the film telling Nakoruru to be safe on her journey.
In the oriented fighting game SNK Heroines: Tag Team Frenzy, Nakoruru appears as default in a "sexy vampire" costume with a bat as her animal, while in The King of Fighters XIV she can be dressed up in a modern schoolgirl uniform of the "Kamuikotan Private High School".
To compensate for Nakoruru's short weapon range, players must rely on her speed to punish their opponents' mistakes.
Nakoruru's strengths lie in her air supremacy including aerial throws and ability to jump around the sides of the タイムスロットネットワークソリューションsdn bhd />She can also recover from her moves a little quicker than other characters, making it easier for her to hit-and-run during fights.
To balance her out with the rest of the cast, her attack strength is slightly weaker than most fighters.
Her move set usually incorporates slightly longer ranged attacks that project her or her animal companions to her foes so her attack range is not limited to her sword.
Since Samurai Shodown II, she can also reflect projectiles with the move "Kamui Ryusei".
Mamahaha can be used by the player to attack opponents in a diagonal aerial attack, confirm. 喫煙カジノアトランティックシティ think as Nakoruru's projectile and anti-air defense.
The player may also command Nakoruru to use him as a mount for a limited time.
Whilst she is in the air, players can command the pair to hover higher, drop, or this web page Nakoruru to attack foes; she may do so normally from Mamahaha's height or players may choose to drop her in a swirl attacking motion or use a diagonal nosedive attack.
Her moves' names are written in.
Prior to Samurai Shodown V Special, Nakoruru and Rimururu have been the series' two characters notable for being immune to the -like bloody killing ヒートゲーム6チケットcavs />In Samurai Shodown: Edge of Destiny, Mamahaha does not appear in fights except in special moves.
The presence of monkeys in Nakoruru's stage in the original Samurai Shodown was a mistake of the background designer Tomoki Fukui which confused many fans as there are no monkeys on Hokkaido.
There have been attempts to add Nakoruru into the The King of Fighters series already during the 1990s: a "Samurai Spirits Team" was originally scheduled to participate in The King of Fighters '95 and as Nakoruru was intended to team up with Galford and Haohmaru.
Her mannerism was based on Nakoruru's "Bust" form, being a violent and haughty ego of hers.
The ruthless Nakoruru suppresses this side of herself as Rera sees "eliminating everyone who stands in her way" as a necessity to protect nature.
Rera can physically take over Nakoruru, but has only done so when Nakoruru is reluctant to kill her enemies, and even manifest as a separate material entity to protect her host.
Rera eventually merges back with Nakoruru after she realizes that fighting does not solve everything and peaceful solutions can be made.
Rera is playable in Samurai Shodown V and VI.
Similar to Nakoruru's "Bust" form in Samurai Shodown III and IV, she click here wields a short sword and fights alongside her wolf, Shikuru, which primarily serves as a mount for her mount and is a necessity for several her special moves.
Whilst Rera mounts him, the player can run faster and jump longer distances at the sacrifice of a lower height.
She also appears in Days of Memories and in the film Nakoruru: Ano Hito kara no Okurimono.
In her appearances in Samurai Shodown V, Samurai Shodown V Special, and Samurai Showdown VI, Rera wears an outfit similar to her host, but the coloring is indigo and white instead of the usual white and red outfit Nakoruru wears.
Her pants are also different, being indigo with a タイムスロットネットワークソリューションsdn bhd stripe at the end.
She also wears indigo shoes similar to Nakoruru's red ones, but there is a brown stripe on the rims.
She also wears a necklace with a red gem on it.
In her appearance in the 1999 anime film Samurai Spirits 2: Asura Zanmaden, Rera wears an outfit similar to Nakoruru's, but the outlines are purple instead of read.
She also has a purple lacey on top of her head, and doesn't have a ribbon on the back of her hair.
According to The King of Fighters XIV producer Yasuyuki Oda, this surprised even the company as no one at SNK had "expected that Nakoruru would become a popular character to that extent.
Japanese arcade gaming magazine Gamest named her as the best character of 1993, later also placing her sixth in 1995 and 1996, 13th in 1997, and tenth in 1998.
Japanese Sega Saturn Magazine ranked her as the eight best female character on the in 1997, with her sister Rimururu placing 31st.
Japanese magazine Neo Geo Freak ranked her as the fifth best character on the in 1998, where Rimururu was eight; Nakoruru and Rimururu have been also voted as respectively first and third most popular female characters by the male readers of Neo Geo Freak in 1997.
Retrospectively, Japanese magazine declared Nakoruru as overally the 37th top video game heroine of the 1990s, with her being one of the only three non- fighting game characters on this list.
Nakoruru was added to 2016's KOF XIV due to her enduring popularity.
In a 2018 Famitsu poll for the most popular Neo Geo character, Nakoruru was voted third in general and first among the female ones noted as ahead of the likes of or.
Cosplayers of Nakoruru and Rimururu left in 2016 Authors of the many often erotic Nakoruru-themed manga includewhose original take on a resurrected Nakoruru was praised by many as arguably better than official illustrations and was even later used for the creation of the click anime adaptation.
Similar to Capcom'sNakoruru became particularly popular among girls in Japan, as well as even some males, especially at events during the 1990s.
A cosplayer dressed as her is featured in 's novel and in its anime adaptation.
Despite her petite frame and gentle disposition, Nakoruru is, in our minds, one of the first "agile but weaker" fighting game characters to truly distinguish herself from her male counterparts.
In the West, reviewers criticized the original Samurai Shodown for its perceived unbalancing of characters, singling out Nakoruru as "too weak", but conversely opined that "despite her size, Nakoruru is one of the deadlier fighters" in the game.
She has since been included among the series' favourites of reserve セミノールタンパカジノ share gaming publications, including, and VideoGamer.
In 2012, GamesRadar listed Nakoruru among top seven fighting game characters of all time, comparing her to a " version of ".
The staff of chose when they had first saw Nakoruru as their "defining moment" of Samurai Shodown, due to her "incredibly useful" hawk companion Mamahaha as "a very early use of a satellite character, an innovative concept in fighting games.
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Gals Island 3: Monthly Gemesuto April Special Issue.
GAME ゲームchuzzleイオス in Japanese.
Web Archive from Samurai Shodown V page in Japanese.
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